Basically, Clone can be implemented either as a deep copy or a shallow copy. In a deep copy, all objects are duplicated; whereas, in a shallow copy, only the top-level objects are duplicated and the lower levels containreferences.
But here we work under System::Runtime::Serialization::Formatters::Binary
Step 1: Serialize your object
Step 2: And then Deserialize your object
Step 3: Close you MemoryStream instance
Step 4: Return Object
That’s it..
So here is the method,
public: System::Object^ Clone(System::Object^ apObj )
{
MemoryStream^ ms = gcnew MemoryStream();
BinaryFormatter^ bf = gcnew BinaryFormatter();
bf->Serialize( ms, apObj );
ms->Position = 0;
System::Object^ obj = bf->Deserialize( ms );
ms->Close();
return obj;
}
This is most fast way to clone your object very easily. So fulks ..
enjoy




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